Unless you’re into Warhammer 40k, you’re not going to recognize some things, but just go with the flow. I have faith in you that you can get the gist of the conversation.
This is a tournament where you play 3 battles. You are awarded points for winning and losing, plus points for sportsmanship, army composition (if it is balanced, matches the back story and fluff) and how well it’s painted.
I play Ultramarines, the baseline Space Marine chapter. They are known as the Big Blue Machine because of their Robin’s Egg Blue color. They are also known as Smurfs for the same reason. They are the most balanced army, being able to handle themselves in ranged and close combat equally. Other races and chapters are great at ranged combat, but suck in close combat, and the other way around.
My first battle was against another Space Marine chapter, the Dark Angels. The mission was “Unplanned Assault.” Here you started with two platoons of troops, and everything came on later in the game. My opponent stood and shot at me. Due to her weaponry, and the fact that she would not advance, I was also forced to sit back and shoot. She (yes, there are females who play 40k) managed to get her important pieces on the board before I did and shot rather large holes in me.
However, the catch to the scenario is that you have to roll during the game to see what the exact objectives are. The choices were holding terrain features, table quarters or just plain regular victory points. I had her plainly beat on the first two, but we rolled up #3 instead. She ended up wining 606 points to 303.
The second scenario was “Archeotech Excavation.” Here you had 6 markers strewn around the board and your job was to get a trooper next to it and check it out. I placed one marker near my deployment zone, he placed one near his, and we placed the other four in the middle of the board. I managed to get next to three of them on the first turn and number 2 happened to be the objective. Now my job was to hold his forces off.
For some reason he advanced slowly and poor placement of a couple of units prevented him from firing very much. Any infantry unit that was within range of my Devastator squads (two squads firing either missiles or plasma blasts) just disappeared under the withering hail of fire. I managed to break the morale of two of his units, one ran right off the board, never to be seen again. I also managed to block a majority of his units by placing one of my Rhino transports in a strategic spot. For some reason he fired at that instead of the squad guarding the objective.
Anyway, I got 300 points just for having the objective, and I won 843 to 215.
The third scenario we were very short on time and we only got two turns done. It was a “Cleanse II” mission against Dark Eldar. It was on an almost maze like battlefield, with blocking terrain everywhere. As with all of my battles, I placed my heavy support in the best locations and proceeded to tear up my opponent. All of her transports were hover type, and she had about 8 different vehicles. I managed to shoot 6 of them out of the air in those two turns, and one of the surviving flyers was damaged. Because we were so short on time we just did a quick run down on who was damaged and dead, I won with 396 points and counting to her 144.
For each win, you get 15 points (9 for a draw and 5 if you lose), plus bonus points if you meet certain other secondary objectives. Plus you get rated by your opponent on how good of a sportsman you are and all that. I managed to get 51 points, 18th out of 28. Not a good showing for me, considering I was in the top ten the last tournament.
I’ll never win the championship prize, my army just isn’t pained to that level and never will be. But I have fun and that is the object of the exercise.
The next tournament is in December, I hope to have a Necron army ready to go, and have a Tau army for my son. That’s a lot of painting between then and now.